FAQ
Everything you need to know about Guess When Music.
The basics
A party game where everyone hears the same song and guesses the year it came out. Every song is worth 100 points, minus 5 for each year you’re off. Highest total after the last song wins. You can also play a solo round on your own.
No. It runs in your phone’s browser. Open the link, enter the game code, you’re in.
No. It’s free, with no ads, and you don’t need an account to play. If you enjoy it you can leave a small donation, but nothing is locked behind it.
One is enough: a solo round is ten songs on your own. To play with friends you need at least 2, and it’s genuinely more fun with 4 or more. The bigger the spread of guesses on the reveal, the better.
Yes. Pick Solo when you create a game. You get ten songs, a score out of 1000 and a title to match. The game server saves your finished solo rounds — the score, the songs and your guesses — and the leaderboard ranks the ones that are posted. Log in from the menu and yours are posted under your name.
Joining & setup
One person creates a room at guesswhen.app by choosing With friends. They share the 4-digit game code, or the invite link, with everyone else. Everyone visits guesswhen.app, enters the code, picks a name, and joins.
Yes. You ask to join, and the host lets you in between songs. You start scoring from the next song.
The game won’t let that happen. It tells you the name is taken before you join.
Yes. Refreshing the page puts you straight back in. If you closed the tab, join again with the same game code and the same name, and you pick up your score where you left it. One catch: if the host is gone for more than five minutes, the room closes for everyone.
How the game works
Every song is worth 100 points. For each year your guess is off, you lose 5, down to zero. There’s no bonus for being fast. The totals add up over the game and the highest total wins.
Then the year showing on your wheel is your guess. Locking in just tells the others you’re done, and once everyone has locked in, the song ends early.
They score the same points for that song. A tie at the end goes to sudden death: the tied players get one more song, and whoever lands closer wins. Still tied? Another song.
Guessing the exact release year. It’s worth the full 100 points. It’s rarer than people expect.
Yes. The host is a regular player. They also start the game, move it on to the next song, let in late joiners, and can start a new game with the same group afterwards. If the host leaves, the game ends for everyone.
Yes. After a solo round, share your score. Your friend gets a link, plays ten songs of their own, and sees whether they beat you.
Music
Guess When Music plays 30-second previews via Deezer. No Deezer account needed — it just works.
Only the host’s. Put it by a speaker, or turn it up, so everyone can hear. In a solo round that’s you.
Around 300 well-known songs, mostly from the 1950s to today, with the odd much older surprise. Pop, rock, soul, hip-hop and more. It’s deliberately mixed — you’ll get decades you’re confident in and decades that wreck you. Every game draws from the whole library; you can’t filter by genre or decade.
Yes. Contact us with the artist, title, and release year.
Settings & configuration
When creating a game with friends, the host picks how many songs to play, from 1 to 20. The countdown is 30 seconds per song.
No. Settings are locked when the game starts.
As many as the host chooses, from 1 to 20. The default is 12. A solo round is always 10.
Technical
Any modern mobile browser — Chrome, Safari, Firefox. It works on desktop too, but it’s designed for phones.
The music only plays on the host’s device, so check that one first. Mobile browsers block audio until you’ve tapped the page, so tap something before the song starts, and check the volume. If a single song fails to load, that song stays silent and the game carries on with the next one.
No, there’s no fixed limit on a room. There are 12 player colours, so in a big group some players will share one.
English and Swedish. Switch in the menu, and the game remembers your choice. The songs are the same in both.
One person, as a hobby project, in Gothenburg, Sweden. More on the contact page.